<?xml version="1.0" encoding="utf-8" ?>

<!--
I. Overall

I.1 Each pattern can have <Match>....</Match> element. For the given type declaration, the pattern with the match, evaluated to 'true' with the largest weight, will be used 
I.2 Each pattern consists of the sequence of <Entry>...</Entry> elements. Type member declarations are distributed between entries
I.3 If pattern has RemoveAllRegions="true" attribute, then all regions will be cleared prior to reordering. Otherwise, only auto-generated regions will be cleared
I.4 The contents of each entry is sorted by given keys (First key is primary,  next key is secondary, etc). Then the declarations are grouped and en-regioned by given property

II. Available match operands

Each operand may have Weight="..." attribute. This weight will be added to the match weight if the operand is evaluated to 'true'.
The default weight is 1

II.1 Boolean functions:
II.1.1 <And>....</And>
II.1.2 <Or>....</Or>
II.1.3 <Not>....</Not>

II.2 Operands
II.2.1 <Kind Is="..."/>. Kinds are: class, struct, interface, enum, delegate, type, constructor, destructor, property, indexer, method, operator, field, constant, event, member
II.2.2 <Name Is="..." [IgnoreCase="true/false"] />. The 'Is' attribute contains regular expression
II.2.3 <HasAttribute CLRName="..." [Inherit="true/false"] />. The 'CLRName' attribute contains regular expression
II.2.4 <Access Is="..."/>. The 'Is' values are: public, protected, internal, protected internal, private
II.2.5 <Static/>
II.2.6 <Abstract/>
II.2.7 <Virtual/>
II.2.8 <Override/>
II.2.9 <Sealed/>
II.2.10 <Readonly/>
II.2.11 <ImplementsInterface CLRName="..."/>. The 'CLRName' attribute contains regular expression
II.2.12 <HandlesEvent />
-->

<Patterns xmlns="urn:shemas-jetbrains-com:member-reordering-patterns">

  <!--Do not reorder COM interfaces-->
  <Pattern>
    <Match>
      <And Weight="100">
        <Kind Is="interface"/>
        <HasAttribute CLRName="System.Runtime.InteropServices.InterfaceTypeAttribute"/>
      </And>
    </Match>
  </Pattern>

  <!--Special formatting of NUnit test fixture-->
  <Pattern RemoveAllRegions="true">
    <Match>
      <And Weight="100">
        <Kind Is="class"/>
        <HasAttribute CLRName="NUnit.Framework.TestFixtureAttribute" Inherit="true"/>
      </And>
    </Match>

    <!--fields and constants-->
    <Entry>
      <Match>
        <Or>
          <Kind Is="constant"/>
          <Kind Is="field"/>
        </Or>
      </Match>
      <Sort>
        <Kind Order="constant field"/>
        <Static/>
        <Readonly/>
      </Sort>
      <Group Region="Data Members"/>
    </Entry>

    <!--Setup/Teardow-->
    <Entry>
      <Match>
        <And>
          <Kind Is="method"/>
          <Or>
            <HasAttribute CLRName="NUnit.Framework.SetUpAttribute" Inherit="true"/>
            <HasAttribute CLRName="NUnit.Framework.TearDownAttribute" Inherit="true"/>
            <HasAttribute CLRName="NUnit.Framework.FixtureSetUpAttribute" Inherit="true"/>
            <HasAttribute CLRName="NUnit.Framework.FixtureTearDownAttribute" Inherit="true"/>
          </Or>
        </And>
      </Match>
    </Entry>

    <!--Test methods-->
    <Entry>
      <Match>
        <And Weight="100">
          <Kind Is="method"/>
          <HasAttribute CLRName="NUnit.Framework.TestAttribute" Inherit="false"/>
        </And>
      </Match>
    </Entry>

    <!--All other members-->
    <Entry/>

    <!--nested types-->
    <Entry>
      <Match>
        <Kind Is="type"/>
      </Match>
      <Sort>
        <Name/>
      </Sort>
      <Group>
        <Name Region="Nested type: ${Name}"/>
      </Group>
    </Entry>
  </Pattern>

  <!--Default pattern-->
  <Pattern RemoveAllRegions="true">

    <!--public delegate-->
    <Entry>
      <Match>
        <And Weight="100">
          <Access Is="public"/>
          <Kind Is="delegate"/>
        </And>
      </Match>
      <Sort>
        <Name/>
      </Sort>
    </Entry>

    <!--public enum-->
    <Entry>
      <Match>
        <And Weight="100">
          <Access Is="public"/>
          <Kind Is="enum"/>
        </And>
      </Match>
      <Sort>
        <Name/>
      </Sort>
      <Group>
        <Name Region="${Name} enum"/>
      </Group>
    </Entry>

    <!--fields and constants-->
    <Entry>
      <Match>
        <Or Weight="100">
          <Kind Is="constant"/>
          <Kind Is="field"/>
        </Or>
      </Match>
      <Sort>
        <Kind Order="constant field"/>
        <Static/>
        <Readonly/>
      </Sort>
      <Group Region="Data Members"/>
    </Entry>

    <!--events-->
    <Entry>
      <Match>
        <Kind Weight="200" Is="event"/>
      </Match>
      <Sort>
        <Name/>
      </Sort>
    </Entry>

    <!--constructors-->
    <Entry>
      <Match>
        <Kind Weight="100" Is="constructor"/>
      </Match>
      <Sort>
        <Static/>
      </Sort>
    </Entry>

    <!--properties, indexers-->
    <Entry>
      <Match>
        <And Weight="100">
          <Or>
            <Kind Is="property"/>
            <Kind Is="indexer"/>
          </Or>
          <Access Is="public"/>
        </And>
      </Match>
    </Entry>

    <!--interface implementations-->
    <Entry>
      <Match>
        <And Weight="100">
          <Kind Is="member"/>
          <ImplementsInterface/>
        </And>
      </Match>
      <Sort>
        <ImplementsInterface Immediate="true"/>
      </Sort>
    </Entry>

    <!--all other members-->
    <Entry>
      <Match>
        <And>
          <Kind Is="member"/>
          <Access Is="public"/>
        </And>
      </Match>
      <Sort>
        <Static/>
        <Abstract/>
        <Virtual/>
        <Override/>
        <Static/>
      </Sort>
    </Entry>

    <Entry>
      <Match>
        <And Weight="200">
          <Kind Is="method"/>
          <Name Is="Dispose"/>
        </And>
      </Match>
    </Entry>

    <Entry>
      <Match>
        <And>
          <Kind Is="member"/>
          <Access Is="protected"/>
        </And>
      </Match>
      <Sort>
        <Static/>
        <Abstract/>
        <Virtual/>
        <Override/>
        <Static/>
      </Sort>
    </Entry>

    <Entry>
      <Match>
        <And>
          <Kind Is="member"/>
          <Access Is="internal"/>
        </And>
      </Match>
      <Sort>
        <Static/>
        <Abstract/>
        <Virtual/>
        <Override/>
        <Static/>
      </Sort>
    </Entry>

    <Entry>
      <Match>
        <And>
          <Kind Is="member"/>
          <Access Is="private"/>
        </And>
      </Match>
      <Sort>
        <Static/>
        <Abstract/>
        <Virtual/>
        <Override/>
        <Static/>
      </Sort>
    </Entry>

    <!--destructors-->
    <Entry>
      <Match>
        <Kind Is="destructor"/>
      </Match>
    </Entry>

    <!--nested types-->
    <Entry>
      <Match>
        <Kind Is="type"/>
      </Match>
      <Sort>
        <Name/>
      </Sort>
      <Group>
        <Name Region="Nested type: ${Name}"/>
      </Group>
    </Entry>
  </Pattern>

</Patterns>
